During gamescom, we were lucky enough to get interviews with a wide variety of awesome eSports players and personalities, which gave us some great insights in their games, strategies and the people behind the big names.
As such, here’s a guide to all our gamescom interviews - why not check out a few that you missed?
Call of Duty
- Team Vitality’s Corentin “Gotaga” Houssein, also known as “The French Monster”, speaks to us about the community, his success and on being France’s best Call of Duty player
- Joey "MerK" Deluca of Envy.US talks to us about being a member of the old guard, North American CoD and how to bring competitive play to the next level
- KILLERFISH eSport’s Lukas "RocKzz" Stach, one of the top AR slayers in Europe, talks to us about team changes, adapting to new titles and the role age plays in the competitive Call of Duty scene
- Mark "MarkyB" Bryceland of TCM Gaming spoke to us about being a European team in a US-dominated scene as well as how to prepare properly for LAN events
- Team Curse’s Ian "Enable" Wyatt, who successfully made the transition from competitive Halo to Call of Duty, focuses about team dynamics and adaptability in his interview
- Callum “Swanny” Swan of Team Epsilon spoke to us about being one of Europe’s best slayers throughout multiple Call of Duty titles as well as his opinion on how the compeititve CoD scene can improve
- FAB eSports’ Peter “DaReDeViL” Steenland chatted to us about his team’s hyper-aggressive playstyle and balancing studying with being a professional gamer
Counter-Strike: Global Offensive
- Jonatan “Devilwalk” Lundberg of Fnatic spoke of his desire to see new maps added to the mix as well as his new role of coach as opposed to player
- iBUYPOWER’s Joshua “Steel” Nissan talked about the NA scene, the majors and how Counter-Strike’s competitive scene measures up to Dota 2’s
- Chad "Spunj" Burchill of Vox Eminor told us about the Oceanic scene and how it measures up to other regions’ as well as the current direction of competitive CS:GO
- London Conspiracy were a complete newcomer to the majors and only one of two European teams to make it - Pål "Polly" Kammen told us what it’s like as well as about Scandinavian CS:GO
- Copenhagen Wolves’ Jacob "Pimp" Winneche spoke of the team’s pedigree and history as well as the best way to prepare for a US$250,000 tournament
- Robin "GMX" Stahmer talked about Epsilon eSports’ roster changes, the team’s recent performance and how to earn the crowd’s affection
- Natus Vincere’s Ladislav "GuardiaN" Kovács told us about the power of favorites and dark horses as well as what he thought the new maps would bring to the tournament
- Titan’s Adil "ScreaM" Benrlitom vowed his team would best their previous ESL One performance, talking about team changes, strategies and more
- Jordan "n0thing" Gilbert spoke about Cloud ‘s CS:GO debut as well as preparation and expectations for the tournament ahead
- Legend of the eSports scene Richard Lewis sat down and spoke with us about his lengthy career, his opinions on the Counter-Strike scene over the years and regions and the teams competing at ESL One Cologne
- CS veteran Scott “SirScoots” Smith took time out to speak to us during the tournament itself and tell us about hosting, the teams and maps as well as the experience of being at an event as huge as gamescom
Battlefield 4
- Vox Eminor’s Josh "deathdoG" Edwards told us how it felt to be coming up against top teams in Cologne as well as giving us his opinion on the current state of competitive Battlefield 4
- Tom "Morte" Kerbusch of Fnatic chatted to us about qualifying, the other teams and whether he thought his team would be able to repeat the previous season’s success
- MeetYourMakers’ Markus “Flaxe” Sterner spoke about the team’s recent performance and his expectations of ESL One Cologne and gamescom
Developers
- Arne Peters spoke to us about ESL Matchmaking, ESL’s new matchmaking tool for publishers
- Nicolas Passemard, Wargaming Europe’s head of eSports, spoke to us about the trials and tribulations of running huge eSports events as well as what’s in store for Season following the previous epic Grand Finals
- Magicka: Wizard Wars’ lead designer David Nisshagen chatted to us about the differences between the original Magicka and Wizard Wars, eSports and the finer points of game’s competitive capabilities
For a summary of all the amazing eSports that went on at the ESL Arena at gamescom including results, be sure to check out our wrap-up article, while you can find out more about ESL One at the tournament series’ official site. You can also find more photos of the event on our Flickr.